![]() ![]() Write-Output "/Game/FactoryGame/Buildable/-Shared/Widgets/Widget_Output_Slot" > $ForceGenerateFile # Clean up the temp files, in case the script was exited or crashed earlier for some reason $TempFiles = $ForceGenerateFile, $SkipSaveFile, $BlacklistFile $BlacklistFile = 'BlacklistPackageNames.txt' $ForceGenerateFile = 'ForceGeneratePackageNames.txt' # Define temporary file names and a function to clean up temporary files from the process # The below should not need to be modified $AssetDumpDirectory = 'D:\Programs\EpicGamesGames\SatisfactoryExperimental\FactoryGame\AssetDump' $UProjectPath = 'D:\GitSecondary\SF_ModProject\FactoryGame.uproject' $UE4CmdPath = 'C:\Program Files\Unreal Engine - CSS\Engine\Binaries\Win64\UE4Editor-Cmd.exe' # Using apostrophes so \ doesn't need to be escaped here ![]() # Change the below path lines to match the actual locations of these files and folders for your system
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